OpenShot Library | libopenshot  0.2.7
RendererBase.cpp
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1 /**
2  * @file
3  * @brief Source file for RendererBase class
4  * @author Duzy Chan <code@duzy.info>
5  *
6  * @ref License
7  */
8 
9 /* LICENSE
10  *
11  * Copyright (c) 2008-2019 OpenShot Studios, LLC
12  * <http://www.openshotstudios.com/>. This file is part of
13  * OpenShot Library (libopenshot), an open-source project dedicated to
14  * delivering high quality video editing and animation solutions to the
15  * world. For more information visit <http://www.openshot.org/>.
16  *
17  * OpenShot Library (libopenshot) is free software: you can redistribute it
18  * and/or modify it under the terms of the GNU Lesser General Public License
19  * as published by the Free Software Foundation, either version 3 of the
20  * License, or (at your option) any later version.
21  *
22  * OpenShot Library (libopenshot) is distributed in the hope that it will be
23  * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
24  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
25  * GNU Lesser General Public License for more details.
26  *
27  * You should have received a copy of the GNU Lesser General Public License
28  * along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
29  */
30 
31 #include "RendererBase.h"
32 using namespace openshot;
33 
35 {
36 }
37 
39 {
40 }
41 
42 void RendererBase::paint(const std::shared_ptr<Frame> & frame)
43 {
44  if (frame)
45  this->render(frame->GetImage());
46 }
Header file for RendererBase class.
void paint(const std::shared_ptr< openshot::Frame > &frame)
Paint(render) a video Frame.
virtual void render(std::shared_ptr< QImage > image)=0
This namespace is the default namespace for all code in the openshot library.
Definition: Compressor.h:47